Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A collaboration has been formed to create a TTRPG that explores the franchise’s post-pandemic landscape. This initiative was revealed, with a funding drive planned to launch in April of 2026.

"This project will bring the series' unique suspense, tactical intensity, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," states an announcement.

Initial offerings are set to feature a beginner's box, core rulebooks, a Game Master screen, figurines, and various deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a deadly virus called Green Poison was released in New York City, plunging the nation into chaos. As the crisis worsens, society crumbles and hostile groups emerge, turning the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.

Development on the game has been underway for about three years, and it is confirmed to be finished. The upcoming Kickstarter campaign will function as a preorder system to reach a broader audience, specifically in North America. Manufacturing is slated to begin immediately following the campaign, with deliveries projected for later in 2026.

An Innovative Tactical System: The GRIS System

A preview at the game's rules confirms it uses d10s exclusively through its proprietary GRIS system, promoting a fast-paced and tactical style. Players leverage skills or traits to assemble a handful of dice, usually between one and five d10s.

  • Instead of summing the total, participants choose a single “resolution die” from the pool.
  • This dice is then measured against a target difficulty.
  • Rolling a perfect 10 grants special effects, such as increased harm or boosted support.

Combat Focus On Tactical Placement and Situational Insight

Battles stress placement and situational awareness, mirroring the source material. Elements like cover, height advantage, or visibility directly influence dice rolls. This system is designed to reward teamwork and clever tactics instead of raw numbers.

A Thematic Health System

The way injuries is managed introduces a interesting narrative layer. Operatives have a wound threshold; sustaining too much damage weakens their capabilities by decreasing the size of their dice pool.

  1. At zero health, an operative collapses, but they’re not unconscious.
  2. They can still crawl and take limited actions, emulating the last stand common to video game shooters.
  3. Any player knocked down must consult a injury chart, risking persistent effects like trauma or mobility-impairing wounds.

A Ready-to-Play Scenario

A free introductory rulebook is promised soon. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an assault by the notorious Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be unveiled closer to the Kickstarter start date.

Francisco Sherman
Francisco Sherman

A passionate gamer and strategy expert with years of experience in competitive gaming and content creation.